This is a list of differences of Ep2 exclusive entities in MP.
ai_goal_injured_follow - to checkfunc_bulletshield - to checkgrenade_spit - to checkhl2_survival_gamerules - to checkhunter_flechette - to checkinfo_radar_target - to checkinfo_target_vehicle_transition - to checkitem_grubnugget - to checknpc_advisor - to checknpc_antlion_grub - to checknpc_combine_cannon - to checknpc_hunter - to checknpc_hunter_maker - to checknpc_magnusson - to checknpc_puppet - No differencesnpc_zombine - No differencespoint_flesh_effect_target - to checkprop_coreball - No differencesprop_scalable - No differencesprop_stickybomb - to checktrigger_vehicle_cargo - to checkweapon_striderbuster - to check